Faster Disease Processing

DESCRIPTION: Disease recovery will no longer slow to a crawl if multiple sims are sick.

Every once in a while the disease controller looks at a sim to see if a disease should get better or worse. This check is done every 60 minutes + 0-60 minutes per sick sim in the house. Then every six cycles it applies the cumulative changes to the disease severity.

The problem is that these cycles get longer very quickly when you have multiple sick sims in the house, eventually reaching a critical point where sims simply can't recover as fast as they get reinfected by other sims.

I'm honestly unsure if this is a bug or a feature, but after having a witch sit on her throne for four game days trying to recover I decided it sure was annoying.

This mod shortens the processing time so it is nearly unaffected by the number of sick sims on the lot. Each cycle will be 60 minutes plus 1-5 minutes per sick sim, so will be slightly longer than an hour regardless of the number of sick sims.

Don't confuse this mod with Frequent Disease Processing, which reduces the number of cycles between changes.

LAST UPDATE: April 21, 2012

REQUIRED EPs: Nightlife

COMPATIBLE EPs: All configurations from Nightlife through Apartment Life.

CJ-FasterDiseaseProcessing.zip726 bytes